Philip Tuck, director of Business Intelligence at (), talks to Proactive about their decision to focus more on licensing and content development rather than operating games.
Tuck also gives a walk through and demonstration of one of their popular games - Slingo.
It originated twenty years ago – Gaming Realms bought the IP in 2015 for US$18mln - but is still going strong.
Add related topics to MyProactive
Create your account: sign up and get ahead on news and events
NO INVESTMENT ADVICE
The Company is a publisher. You understand and agree that no content published on the Site constitutes a recommendation that any particular security, portfolio of securities, transaction, or investment strategy is...
In exchange for publishing services rendered by the Company on behalf of Gaming Realms PLC named herein, including the promotion by the Company of Gaming Realms PLC in any Content on the Site, the Company receives...
FOR OUR FULL DISCLAIMER CLICK HERE