viewGaming Realms PLC

Worldwide licensing agreement with GVC Holdings

/**/ link{ color: blue }visited{ color: #954F72 } .o{size:595.0pt 842.0pt;margin:72.0pt 72.0pt 72.0pt 72.0pt;}div.o{}p.af{margin:0cm;margin-bottom:.0001pt;font-size:12.0pt;font-family:"Calibri","sans-serif";color:black;border:none;font-weight: bold; text-align: right}p.ag{margin:0cm;margin-bottom:.0001pt;font-size:12.0pt;font-family:"Calibri","sans-serif";color:black;border:none;font-weight: bold; text-align: center}p.ah{margin:0cm;margin-bottom:.0001pt;font-size:12.0pt;font-family:"Calibri","sans-serif";color:black;border:none;text-align: center}p.ai{margin:0cm;margin-bottom:.0001pt;font-size:12.0pt;font-family:"Calibri","sans-serif";color:black;border:none;font-weight: bold; text-align: justify}p.aj{margin:0cm;margin-bottom:.0001pt;font-size:12.0pt;font-family:"Times New Roman","serif";border:none;text-align:justify;border:none}span.y{border: none; color: black; font-family: "Calibri","sans-serif"}span.z{border:none}span.w{font-family:"Calibri","sans-serif";color:black;border:none} span.v{border: none}p.ak{margin:0cm;margin-bottom:.0001pt;font-size:12.0pt;font-family:"Times New Roman","serif";border:none;border: none; font-weight: bold; text-align: justify}p.al{margin:0cm;margin-bottom:.0001pt;font-size:12.0pt;font-family:"Calibri","sans-serif";color:black;border:none;text-align:justify}table.am{margin-left:1.4pt;border-collapse:collapse;border:none}tr.r{height:56.0pt}td.s{width:222.9pt;border:none;padding:4.0pt 4.0pt 4.0pt 4.0pt; height:56.0pt}p.an{margin:0cm;margin-bottom:.0001pt;font-size:12.0pt;font-family:"Times New Roman","serif";border:none;text-align:justify}span.ao{color:blue;text-decoration:none}p.a,li.a,div.a{margin:0cm;margin-bottom:.0001pt;font-size:12.0pt;font-family:"Times New Roman","serif";border:none;} /**/
RNS Number : 5754Q
Gaming Realms PLC
07 June 2018

7 June 2018


Gaming Realms plc


("Gaming Realms", the "Company" or the "Group")


Two-year worldwide licensing agreement with GVC Holdings


Gaming Realms plc (AIM: GMR), the developer, publisher and licensor of mobile real money and social games, announces that it has signed a two-year licensing and revenue share agreement with GVC Holdings to roll out its "Slingo Originals" content worldwide.


Under the terms of the agreement, GVC Holdings will distribute Gaming Realms' Slingo Originals content across all of its sites and have a six-week exclusive period of hosting Gaming Realms' new 'BlackJack X-Change' casino game. 


The agreement follows the announcement made in July 2017 that GVC Holdings would be distributing the Company's Slingo Originals portfolio of games in New Jersey, USA.


Patrick Southon, Chief Executive Officer of Gaming Realms, said:


"We are delighted to be extending our relationship with GVC Holdings, one of the world's largest sports betting and gaming groups. We believe that the Slingo game format has mass player appeal, so we are excited by the prospect of the game entering a number of new territories through the GVC partnership and gaining exposure to a large new player audience."


Liron Snir, GVC's Chief Product Officer said: 


"We constantly strive and are committed to providing our customers with innovative and creative gaming content. Slingo Originals has had great success since its roll out on our New Jersey network and we now look forward to offering this content to our customers worldwide, enhancing their player experience."




Gaming Realms plc                           

Patrick Southon, CEO

Mark Segal, FD

0845 123 3773

Peel Hunt LLP, Nomad and Broker 

Dan Webster

George Sellar

020 7418 8900

Yellow Jersey                                     

Charles Goodwin                                

Georgia Colkin                                   

Abena Affum

07747 788 221




Notes to Editors


About Gaming Realms Plc

Gaming Realms creates and publishes innovative real money and social games for mobile, with operations in the UK, U.S. and Canada. Through its market leading mobile platform and unique IP and brands, Gaming Realms is bringing together media, entertainment and gaming assets in new game formats. The Gaming Realms management team includes accomplished entrepreneurs and experienced executives from a wide range of leading gaming and media companies.


About GVC

GVC Holdings PLC is one of the world's largest sports betting and gaming groups, operating both online and in the retail sector.  The Group owns a comprehensive portfolio of established brands; Sports Brands include bwin, Coral, Crystalbet, Eurobet, Ladbrokes and Sportingbet; Gaming Brands include CasinoClub, Foxy Bingo, Gala, Gioco Digitale, partypoker and PartyCasino.


The Group owns proprietary technology across all of its core product verticals and in addition to its B2C operations provides services to a number of third-party customers on a B2B basis. GVC acquired Ladbrokes Coral Group plc on 28 March 2018 and is now the UK's largest high street bookmaker, with over 3,500 betting shops.  The Group, incorporated in the Isle of Man, is a constituent of the FTSE 250 index and has licences in more than 20 countries, across five continents.


For more information see the Group's website: www.gvc-plc.com     


This information is provided by RNS, the news service of the London Stock Exchange. RNS is approved by the Financial Conduct Authority to act as a Primary Information Provider in the United Kingdom. Terms and conditions relating to the use and distribution of this information may apply. For further information, please contact [email protected] or visit www.rns.com.

Quick facts: Gaming Realms PLC

Price: 8.4919

Market: AIM
Market Cap: £24.15 m

Create your account: sign up and get ahead on news and events


The Company is a publisher. You understand and agree that no content published on the Site constitutes a recommendation that any particular security, portfolio of securities, transaction, or investment strategy is...



Gaming Realms' Slingo: Still going strong after 20 years

Philip Tuck, director of Business Intelligence at Gaming Realms PLC (LON:GMR), talks to Proactive about their decision to focus more on licensing and content development rather than operating games. Tuck also gives a walk through and demonstration of one of their popular games -...

on 27/7/18